Episode Transcript
[00:00:00] Speaker A: Foreign.
[00:00:11] Speaker B: Hello, welcome back to 8bit4k where we talk all things gaming. I'm Pillapat and with me I have two other co hosts and a special guest. Tonight we have Mike of many names.
[00:00:23] Speaker C: Howdy.
[00:00:24] Speaker B: Howdy.
[00:00:25] Speaker C: Sorry about my voice again. I am still sick. It has been a full month.
[00:00:28] Speaker B: That's been rough. It has definitely been rough.
Jack Sohman.
[00:00:32] Speaker D: It's me, I'm here. I'm not sick.
[00:00:35] Speaker B: And our special guest this evening goes by Fuzzy Panda Punch.
[00:00:40] Speaker A: What's going on?
[00:00:40] Speaker B: Hey Fuzzy, how are you?
[00:00:42] Speaker A: Good, good, Yep. Got off work, had some dinner. Now I'm here. I love it.
[00:00:47] Speaker B: All right, here in a minute I'm going to have you introduce yourself a little bit more. Let us get to know you a little bit. But first I'd like to shout out our Patreons tonight for supporting us at the shout out tier. We have have Codet's Ninja, Skippius, Esquire, Labana and Uncle Chrisco.
Speaking of Patreon, we have a patreon because patreon.com the Four Wards podcast. Come support our podcast. Dollar a month just tells you that you love us. $5 a month get an exclusive feed of the behind the scenes audio of our prep work before each show. And $10 a month gets the exclusive feed. And we'll also shout you out during the podcast.
Join. Our Discord link is in the episode description. Come talk with us about the games and tell us what you think of our opinions and our topics.
Tonight's topics are actually going to be brought to you by a listener of the podcast. So we appreciate you.
So what have you guys been up to?
Fuzzy, do you want to tell us a little bit about yourself first?
[00:01:50] Speaker A: Shoot. I don't even know where to begin. I've been playing games with my start with my grandma. She would sit behind me and I would play Legend of Zelda, basically Nintendo 64 games while she read the strategy guide.
34 years old, I bought her a Nintendo Switch where she still continues at 70 something years old playing.
I think the last game I bought her was the Legend of Zelda for Breath of the Wild. So she's still kicking it.
[00:02:17] Speaker C: That's incredibly wholesome.
[00:02:20] Speaker A: You gotta start where you began.
[00:02:22] Speaker B: His grandma's awesome, so.
[00:02:25] Speaker A: But other than that, I'm a car salesman, you know, so if you're in the market in Southern Indiana, stop on by Shameless Plug.
[00:02:32] Speaker B: I like it.
[00:02:32] Speaker A: You know, I gotta get him out there somehow.
[00:02:36] Speaker B: What kind of games you like to play? Like what would you say like your favorite game? Out there is to play.
[00:02:42] Speaker A: I'd say RPGs is probably my top number one games to play.
[00:02:47] Speaker C: All right, I have the question for you. What is your favorite game? Specific favorite game of all time?
[00:02:53] Speaker B: Yeah.
[00:02:55] Speaker A: I would say the game I went back to the most would be Final Fantasy X or Legend of Dragoon. I probably 100% in both of those seven times each, so it's no small games.
[00:03:07] Speaker B: All right, awesome. Jeff, something else?
[00:03:09] Speaker A: No, I was just trying to think of another game, but I'll talk about later, I'm sure when I get excited about something.
[00:03:15] Speaker B: Perfect.
All right. Mike, what have you been up to?
[00:03:18] Speaker C: Well, I haven't been playing a lot of new games.
I picked up something recently. I picked up a couple games recently. One of them I just installed. Didn't have a chance to play, but it's. It's been on my list for a while. It's called Crypt of the Necrodancer.
It is a weird but interesting game that, like, everything moves to the beat and it's. It's wholly unique on anything that I've ever seen. Every move, every play, every ocean all moves to the same beat. And I wanted to try that so bad.
I. I wish I could tell you to grab it because it's on sale right now, but by the time you hear this, it will no longer be on sale. It's why I grabbed it.
[00:03:57] Speaker D: Pick it up the next time it's on sale.
[00:03:59] Speaker C: Yeah, pick it up next time it's on sale. From what I have gathered, it is incredibly well made. The music in it is phenomenal. Just listening to the music and it has a bunch of, like, really well.
Sorry about that. Really well animated just, like, works to it. It's this weird Type of isometric 2D game and everything just beats and flows together so well. It's. It's hard to describe.
It is a roguelike game and I. I believe you can put your own songs in the game, which was one of the other things that I was like, what?
Yeah, you can pull things from your own MP3 collection. I want to try this so bad. It's. It's right there on my list of things to start with for next time we play. You'll be here. You'll be hearing me talk about how the game actually plays next time.
[00:04:52] Speaker B: I like that you can put your own music in it.
So all of a sudden now I'm gonna have a, you know, Legend of Zelda soundtrack through an entire new game. Can you change it? Like, on loading screens? And does it, like, set up I don't know.
[00:05:07] Speaker C: I installed it two minutes ago.
[00:05:08] Speaker B: Oh, nice. Okay, perfect. Don't you have anything else or do you want to.
[00:05:13] Speaker C: We're gonna go through the entirety of things. I can go through everything.
[00:05:16] Speaker B: Yeah, that's fine.
[00:05:17] Speaker C: All right. A game that I've been playing recently that I also just got, except I've actually gotten to play a little bit of it. It's called the Unliving.
You are a Necromancer and you are. It's a roguelike Necromancer game. You are building an army of undead and trying to go out into the world and reclaim your power.
The story to it is not super complicated. It's fun. It's a very different kind of roguelike because it is entirely, almost entirely minion based. And if you haven't done anything that's a minion based game, like if you've ever played a Necromancer in another game, it's a weird, weird play style. You only have like partial control over the undead, but you can control where they're moving, sacrifice them, make them do effects, find blood on the ground and pull it up, and to make other spears and throw them at people. So far it's been fun.
I haven't played a ton of it. A couple hours going through, it's.
It's fun, it's not complex.
This is going to be a. A game that I play once through for fun, maybe finish it. It might end up losing steam a little bit later and it haven't gotten that far in.
But I'm betting this is going to be one of those.
Play it one round over. Okay, good. Picked it up for a dollar when I got it. So I was like, I could play a game for a dollar and let's go.
[00:06:38] Speaker B: It's a pretty good sale considering it's a $17 game.
[00:06:41] Speaker C: Yeah, there's a 90% sale.
[00:06:43] Speaker B: You can't beat that. I mean, even if you get one hours worth on a dollar game, like oh yeah. Of happiness, then it keeps you busy and you're in your entertained. I feel like that's always a good deal.
[00:06:55] Speaker C: It is. It has the least depth out of any of the roguelikes that I have played recently. But it's. It's hard to get more depth than a couple of the other roguelikes we've been playing. Haven't gone from Hades to recently to this. So like, and I'm. Crypt of the Necromancer is also going to be roguelike. So like I'll be comparing it to that too. In a minute. But on a completely other side of the genre list, the other game that I was playing recently is a full on just story game. It is a Vampire the Masquerade game called Coteries of New York.
Fantastic fun. If. If you are a fan of Vampire the Masquerade, it is just a one player story game, all text based.
It's got. Sorry about this.
My throat's been hurting me a lot.
[00:07:45] Speaker D: If we want to make my job editing this so much more difficult.
[00:07:48] Speaker C: I'm sorry. This. This has been.
[00:07:50] Speaker B: If you want to give your voice a break, we can come right back to you. If you want to take a. Give your voice a rest.
[00:07:55] Speaker C: I should be okay in a second here.
Okay. No, this is a fully story based game. There's no real animation. It's text choice based. I do not remember how to describe these games, but they are visual novels. That's the word I'm looking for, a visual novel. It's fantastic. It's fantastic. One of the best Vampire the Masquerade games I have played. If you are into the genre at all. So far, this one has been great.
[00:08:22] Speaker B: I have never played any of those games, but that will not stop me from looking it up.
[00:08:27] Speaker C: It's also cheap right now, but that's not gonna matter.
[00:08:30] Speaker B: There's a lot of them. Wow. A lot more than I thought there would be.
[00:08:33] Speaker C: Yeah. There are like three or four visual novel games. I have two of them and then they have.
[00:08:38] Speaker B: Oh, yeah. Weren't you talking about this when your hand was.
[00:08:41] Speaker C: I just installed it when I hand broke.
[00:08:43] Speaker D: Yeah.
[00:08:44] Speaker B: Yeah. Okay.
[00:08:45] Speaker C: And I started playing a lot more of it to go through it. And it's really fucking fun in a. In a story, like in a book reading kind of way that you can enjoy a book. This is an interactive book. It's a visual novel.
And being able to choose where the story goes and implications, try and change up things and then you are actually a vampire doing vampire things.
Yeah. It's fucking fun.
[00:09:12] Speaker B: All right, well, moving on. Jax, I know you've been doing a lot of map run though, lately, and I know you're wanting to talk about it and I'm excited to hear about it. So what have you been going on? What's been going on with you?
[00:09:26] Speaker D: All right, so I mentioned a couple episodes ago that I'm in a map rando tournament for Super Metroid. This is the randomizer that shuffles all of the layout in addition to the items.
So far, I've played three matches in this tournament. I lost my first two and got knocked out of the Gold Bracket, but that's fine. I expected that. I'm out of 64 players. I was seed 51 and I think that's probably pretty fair. I don't think I can genuinely be anyone who's below like seed 40 and anyone like 40 to 50 is definitely better than me, even if I could theoretically beat them.
So the eight people who lost their first two rounds of the tournament got seeded into the Copper Bracket and I got to play my first match in the Copper Bracket. This one's only single elimination, so if I lose, I'm out.
But I didn't lose my first match. I went up against a player named Bastion Blue and we had two close games that I won when she was at Mother Brain in both cases.
[00:10:34] Speaker C: Ouch. That's like a minute left.
[00:10:37] Speaker D: Well, I mean then there's the escape. So I was like three minutes ahead of her in each seed and apparently like we both made mistakes that cost us a lot of time. So like lead changed throughout the race. This was very fun.
I've been posting in the stream notifications. I've been manually posting what channel to watch the races on when I do these. I've also been doing some commentary on other people's races, so I've been posting that in there. So join the discord and stream notifications. A you'll see when any of us goes live on Twitch that's automated.
But I've been posting when I do these Map Rando either. I've been shoutcasting matches which is a lot of fun and then just my own matches that I played. You can watch other people shoutcast them and see me fumble and get my ass kicked by probably Caffeine Daydream. Who's my next opponent?
[00:11:27] Speaker C: Do they have VODs for the the stream that you guys were shoutcasting?
[00:11:32] Speaker D: Yeah, the. There are VODs. I can go find them after we're done recording here and drop them in a channel somewhere if you want.
It was a lot of fun. I really enjoy shoutcasting. I want to do that more for various games. Not just League or Map Rando but like any game that I know enough about to shoutcast. I would totally shoutcast if there's an event going on.
So I've been doing a lot of that. A lot of Map Rando. A lot of trying to practice for this tournament and not get my ass kicked. I still haven't managed to get a sub hour clear of a Map Rando seed. Despite my best efforts.
I'll get there eventually.
[00:12:09] Speaker B: I'M ready to see you on gdq.
[00:12:12] Speaker D: I would have to learn to actually speed run for that. And Super Metroid is not the game for that because holy are the good Super Metroid speedrunners. Incredible on a level that I am literally years of practice away from being able to catch up to.
But maybe something someday if I find another game. I really enjoy speedrunning.
[00:12:32] Speaker C: Just do Metroid Fusion instead.
[00:12:34] Speaker D: I don't enjoy speedrunning Metroid Fusion. I barely enjoy Metroid Fusion.
[00:12:39] Speaker C: That's a shame. I love that one.
[00:12:41] Speaker D: It's a good game, but it's got so many frustrating elements and the speedrun for that game has a lot of annoying tech.
[00:12:48] Speaker C: Yeah, I can figure that one.
[00:12:49] Speaker B: So I've never tried to speedrun a game. I've thought about it before, but I just don't even know which one I would be able to do. Like I couldn't even think of it. Like Zelda games. Like I don't want a speedrun because there's way too many tricks to doing it. And I don't like trying to do the tricks because I got old man hands and I'm not able to hit the 18,000 button prices I have to do in a quarter of a second.
[00:13:12] Speaker D: So I think there are, there are speedruns for turn based RPGs. That's a whole thing. It's 100% just route optimization.
You could speedrun Pokemon if you want. People do that. There's Pokemon speedruns at GDQ every year.
[00:13:27] Speaker A: I love watching.
[00:13:28] Speaker B: I know what I want to speedrun.
I want to speedrun the League of Legends introduction. Because there is actually a timing for it.
[00:13:37] Speaker D: The tutorial.
[00:13:38] Speaker B: Yeah, the tutorial.
[00:13:41] Speaker A: You can speedrun me to Platt. How about that?
[00:13:43] Speaker B: Oof.
[00:13:45] Speaker D: That's a hard any percent to beat.
[00:13:49] Speaker B: The more money I have. Maybe.
[00:13:52] Speaker D: So other than map rando and speedrunning stuff, I've been playing more Cyberpunk 2077. The game remains great. I. I got to go in and break up a like kid doping sports athlete ring which was a lot of fun. Like literally I went into this like secret sales event where sports teams were buying children that would be their future athlete stars that were like drugged up and cybernetically enhanced and all sorts of bullshit and stole a bunch of information to ruin the operation and then murdered the person that was running it. The quest didn't tell me to murder her. I did it anyway.
[00:14:31] Speaker B: Yeah, that's probably a good choice. Yeah.
[00:14:33] Speaker A: Chaotic Evil.
[00:14:35] Speaker D: No, that's more like Chaotic Good.
Very like Batman. But he kills kind of shit right there.
[00:14:43] Speaker A: Wasn't there a universe where he was like that?
[00:14:46] Speaker D: Probably.
[00:14:46] Speaker C: I don't know. One of the Robins does that. I think it's Red Hood.
[00:14:50] Speaker D: But yeah, Cyberpunk 2077 is real good. I'm doing some of the Phantom Liberty main quest now because I've pretty much done all the side quests that are interesting to me. And whenever I'm done with the next game I want to talk about, I'll probably go back and actually work on finishing the damn game, which. Which it's a lot. Cyberpunk is long. I'm like 90 hours in at this point.
[00:15:15] Speaker B: One of these days, I'll finish it as well.
[00:15:18] Speaker D: There's just. There's just so much. The last thing I want to highlight, I'll be brief because I know most people are not interested.
I love Path of Exile one. And today as we're recording this, they just launched a new event for it. It's gonna be like three weeks long, called Legacy of Freesia. This is the second time they've ever done this. And the basic premise is what if regular Path of Exile. But all of the like subclasses you can turn into were different, stupider, more wacky subclasses.
And they're really fun because they're. This is a temporary thing. They're not bound by the same. Like, we gotta have this be cohesive and balanced. Balanced.
So like there's one that just lets you summon wolves whenever you crit enemies and those wolves give you damage and then also you scale your damage and your minions damage which wolves are minions by stacking dexterity.
So you just build dexterity and run around with your wolf pack and murder things with whatever the hell skill you want.
The one I'm going to play is called Bog Shaman, which quite literally turns your energy shield, which is normally like a defense layer, like think armor, but magical lets me turn that into extra life. And I'm just going to have an absolute ton of life and then I'm just going to drain the life from everything around me. That's my game plan.
So the classes are fun. It's a short event, so you gotta take advantage of it and play it while it's available. If you like Path ii. And then the other thing they did for this event, which I love, they're adding random modifiers to zones.
So for example, I'm only in Act 1, Act 1 today. I think it'll change tomorrow. Has all unique monsters enrage when they get low life, which means when they Hit half health, they're suddenly faster and stronger. But on top of that they've added spicy extra bullshit on a lot of the bosses and mini bosses throughout. So for a couple examples, in Path of Exile you wash up on a beach and you make your way through some zombies and monsters to get to a town and there's a big strong zombie guarding the entrance to the town that the townspeople can't deal with. So you kill him. And then they're like, cool, you saved us, we'll let you in now.
I got to him and he's being buffed up by the maven, which is an endgame boss who buffs up bosses to make them more interesting for her game. And then later you get to a boss called Brutus.
And originally long, long ago in Path of Exile when you got to Brutus, you went into the the chambers and then he was there waiting for you. And he would stomp the ground and make like cages fall from the ceiling on your head.
And then five, six years ago, something like that, they changed it. So he shows up before his chambers, he literally just Kool Aid mans through the frickin wall and then starts fighting you just in the hallway.
Well, for this event they decided to do both.
So you still get. I got up to Brutus, he Kool Aid manned through the wall, I fought him in the hallway, I beat him there. Then I went into his chambers and he's like, oh, I'm here now, let's fight again.
And the fact that they've just, they've remixed the content. I can't wait to do the rest of the campaign. I can't wait to see what other bullshit they're gonna throw at me. It's fun. I love this. Kind of like this game's been going for a decade. Let's just take random shit we have lying around from old versions of the game and mix it in in a way that's fun and interesting and new for like long time players.
[00:19:09] Speaker B: They're pretty good at always like making their game interesting. Like they're really good at most of the.
[00:19:15] Speaker C: They got about a 80% success rate with that.
[00:19:19] Speaker D: Yeah. There's a reason I have 7,600 hours on this game over the last decade.
[00:19:24] Speaker B: I mean, makes sense. All right, Panda, I gave you some time to think about some of these games.
What's going on in your lives, what game you want to talk about?
[00:19:34] Speaker A: So I'll start out with the newest Digimon game. Digimon Story Time Strangers. It's turn based game but for Me, when I play of these turn based games, I like to grind. I love the grind. So if you know anything about the Digimon series in the TV show, their evolutions are linear. But in this and you know all games, they have different branches. So how you get the Digimon, you fight them constantly, constantly. And then you get data and you can make that Digimon. Well, I'm stuck. Probably got 10 hours into the game. Just I'd say within 5, 10% of the game completed. Because I am trying to get all the evolutions before I continue on to the next stage. So other than that, I do love the game. It's fantastic. Especially if you love grinding and getting buying secrets and different things like that.
Evolutions have stipulations where they have to have X amount of HP strength, things like that. And I'm still hooked. So I recommend it. It's a very good game to pick up.
Now the next two I have are more like an open discussion with you guys because Kingdom Hearts 4, I'm not sure if you guys played the first ones pillow I know I lent mine to you to play, but it's a game I fell.
[00:20:57] Speaker B: So it was actually one of my games that I was gonna visit a long time ago. So I started playing them. Pretty talked about it on the podcast. So I'm excited you're bringing it up.
[00:21:06] Speaker A: Yeah. So if when the third one ended, it left it on probably the biggest cliffhanger of any game I've ever played. And I was instantly, really, I was like, when's next one come out? When's next come out? So anything I was searching for and I seen it was with the new Unreal Engine. New Unreal Engine, they put out a nice little clip of it and the graphics looked amazing. I was like, there's no way. There's no way. Still haven't heard anything since that point. So this is where like if you guys watch the trailer, I want to see how you guys feel about it and when you think something like this will be produced. Because I've never seen graphics in a game like this.
[00:21:44] Speaker B: I'm hoping that I'm not. I haven't looked into it much, but hopefully it's not like a.
What's the word I'm looking for? A labor of love by a fan that's creating because that's all over the place now where people create trailers for games.
[00:22:01] Speaker A: Well, it is the one I saw.
It did show gameplay. Okay, I guess someone could still do that. But it showed gameplay like and how it went from this, the cutscene seamlessly into the actual gameplay.
[00:22:19] Speaker B: Looking into it looks like it has its own website now and everything for Kingdom Hearts 4, so looks like they're starting to spit some stuff out there. And that was like a month ago, so that'd be cool. I know. Just for my time playing the games, I haven't even made it all the way through three yet. Best soundtrack almost of any game I've played is in these games.
[00:22:39] Speaker C: We talk about soundtracks so often. There's so many games with such good soundtracks.
[00:22:44] Speaker A: This one hits you in the soul.
[00:22:49] Speaker B: Yeah, I'll say. It definitely makes you feel when that sound hits because they do such a good job. And like you said, Mike, there's hundreds of games out there that do the exact same thing. I think it really comes down to your personal feelings and how you feel about the game that make you that way. But games that can just make you feel are awesome.
[00:23:06] Speaker C: Yes.
[00:23:09] Speaker A: So the next one, which is another game that I've been debated with since I think it first originally came out on Xbox, we've had a number two on 360 and we've continued so on. So on Fable, we have more information about Fable getting linked. And again, those graphics look insane. They're just now starting to put more and more information. It's something. Is Fable.
[00:23:31] Speaker C: Peter Molyneux.
[00:23:32] Speaker D: It was the original one was.
[00:23:35] Speaker A: So I know, like, there's a bunch of, oh, Lionsgate went out of business and blah, blah, blah before is the reason why. But now I'm getting this and we got a little tidbit, I think two years ago now. It's just a small little clip at one of the gaming conventions. So it's. It's something that's in the hype right now and I'm really looking forward to. I think they have a release date and fall of this year.
[00:23:58] Speaker B: Yeah, it's saying autumn 2026.
So that'd be cool. I mean, I've. I've always liked the Fable games myself. I've always.
[00:24:05] Speaker A: A chicken chaser, potions or food.
[00:24:08] Speaker B: I know they definitely just had that big release talking about it where they're talking about how the game is supposed to be and changing and, you know, an old Fable games. When you did good, you got a halo, when you did bad, you got horns. And I know they're taking it from what. I don't know if you guys listen to it or watch the footage or the gameplay that they were talking about it, but they're going a route where, like, your evil deeds might Be like, cool to some people and be like, oh, man, I'm glad you did that. While other people are going to hate it. So they're not drawing a fine line of good and evil, which seemed pretty cool. So that's. I like that. And I guess you can be a nasty landlord and everything that you do, like, people will talk about in the city that you're in. And then they said that you can go to, like, a whole different city and everybody there will like, that, doesn't know you. You can do, like a fresh start and be a completely different person to those people instead of like your evil deed somewhere following you like it did in the other games.
[00:25:08] Speaker A: So somewhat like the Nemesis type thing that Shadows of Mordor had white.
[00:25:15] Speaker C: But essentially it's a new. It's a new code line for every new city, essentially. Nemesis system evolved as people saw it.
[00:25:24] Speaker B: Speaking of the nemesis system, fuck you, Warner Brothers.
[00:25:26] Speaker C: Obligatory Fuck you, Warner Brothers. Okay, I'll take it.
[00:25:29] Speaker B: I think that's three episodes in a row where I've told them that they.
[00:25:33] Speaker D: Deserve it, so they absolutely deserve it.
[00:25:37] Speaker B: That makes me so mad.
[00:25:38] Speaker A: So that was. That was so my three that I had.
[00:25:41] Speaker B: So I just. Going back to Fable, because Fable's like one of those games where it was really good. And then the second one was kind of like, okay, this isn't the first one, but it's still good. And then the third one was kind of. It had its group of people that liked it. It didn't, you know. And then everybody else was just kind of like, wow, this isn't the Fable game that I fell in love with.
What are you hoping to see in the new Fable game? Because I'm hoping they just go back to, like, the roots of one.
[00:26:11] Speaker A: Agreed. I believe that from the first one, it turned into, hey, it got progressively worse until 3 came out and it was absolute dumpster fire. So, yeah, I'm with you. If they come back and they do kind of like one where your armor actually matters, you know, it gives you your modifiers of like, oh, this makes you look aggressive or unattractive and things like that, it also protects you. That's kind of what I want to see.
[00:26:37] Speaker B: Yeah, I hope so. Speaking of games where certain people like and other people didn't, we have a topic tonight we want to talk about a little bit, and it's cult classics.
And of those games in that genre, what we want to highlight.
Panda. Since you're already going. Let's.
[00:26:57] Speaker A: Let's talk.
[00:26:57] Speaker B: Let's talk one of yours.
[00:26:59] Speaker A: Okay, let's start with Legend of Dragoon, the big game for PlayStation that I'm starting to see a lot of people come back to and enjoy it. I've seen petitions out there for them to remake it with modern ness, I guess you would say.
[00:27:16] Speaker C: Modern controls like to do the rework that Final Fantasy has been getting.
[00:27:21] Speaker A: Exactly.
And this one was a turn based game where you would go through and collect different colored souls and your characters would actually be able to go into a Dragoon form inside of it. For a PlayStation game, it had a great story and fantastic gameplay. It was very simplified as far as items and armor went.
So it's something that anybody could pick up for the storyline alone.
Do you want me to continue on my next one or are you going to round robin this bad boy?
[00:27:51] Speaker B: Oh, I think we're going to jump back and forth.
So actually, you know what, I completely forgot to talk about what I've been up to, so I'm going to run through that real quick.
[00:28:02] Speaker D: There you go.
[00:28:03] Speaker B: I was so excited to hear about what everybody else been up to so really quick because my brain has been mush.
So me and Panda have actually been this week working on a Ocarina of Time Majora's Mask randomizer.
And I know we've talked about randomizers a dozen times, but just to go through it, every item is randomized, the locations are randomized, we get to select the settings of what's random and what's not.
So we've been working on that. And between his work schedule in my busy home life, we've been kind of doing it over the course of so far, like three or four days. So we've been having some fun with that. We're getting pretty close to wrapping it up. We're just going to do those fine checks that are hidden in the corners that you forget about easily to unlock the one item we need to progress.
Other than that, I've been playing a lot of mini games this week in the last couple weeks. The diaper changing and bottle feeding mini game and with the expansion pack of dealing with a toddler at the same time.
So I haven't been having a whole lot of opportunities to jump into games other than like the quick game. Like I could sit down and go through this randomizer really quick and beat a dungeon or do a couple checks and get him an item or vice versa.
[00:29:21] Speaker C: How intense Debuff.
[00:29:24] Speaker B: I would say we're at this morning it was at about, I'd say 60 stacks.
And yeah, it was. It was pretty tough. But Then I went and got me an elixir of energy. It was pretty good.
The coconut one.
[00:29:40] Speaker A: I was about to ask what flavor?
[00:29:41] Speaker B: Red Bull. Red Bull, yeah. Got to get that coconut berry.
But, yeah, the same for me, dealing with babies and newborns and toddlers, you know, good times, but always good to grow my family. So I love my family. I got my toddler. He's hilarious. So he's very dramatic. I wanted to talk about him real quick. He's very dramatic. Dramatic and funny. Thing is, I'll go ahead and mention his name. His name is Lincoln, Based off, of course, Legend of Zelda, one of my favorite games ever.
So I always call him Link.
He is. So he'll.
[00:30:17] Speaker A: If.
[00:30:18] Speaker B: So if he drops something or he does something that he knows he's not supposed to, he'll just.
[00:30:23] Speaker C: Oh, no.
[00:30:25] Speaker B: Just like, super dramatic. Throw his hands up in the air and, like, look around. Oh, no.
And then if, like, something happened and he's confused, he'll go, huh?
[00:30:35] Speaker A: What?
[00:30:36] Speaker B: And just look around, trying to figure out what's going.
[00:30:39] Speaker D: He's.
[00:30:39] Speaker B: I love that kid. He's so funny. He's super dramatic. But, yeah, that's. That's what's been going on with me. Sorry I had to backtrack us a little bit, but completely forgot to talk about myself.
[00:30:50] Speaker A: You forgot? Anyways, the multi world, so the items you get in your.
[00:30:54] Speaker B: Oh, yeah, yeah. Yes. It is a multi world, so his items can be in my game and vice versa.
[00:31:01] Speaker D: So.
[00:31:01] Speaker B: So we need each other.
[00:31:03] Speaker D: A question.
Are you guys playing.
One of you is doing Ocarina of Time Randomizer, and one of you is doing Majora's Mask Randomizer Multi World, or are you doing the Ocarina of Time Majora's Mask combo Randomizer with two instances of it in a multi world?
[00:31:17] Speaker B: Yes, that one. We are playing the OOT MM Randomizer, where we both got to beat both games.
So there's a lot going on.
[00:31:27] Speaker A: And it works out real well because my knowledge of Majora's Mask far surpasses his, whereas his knowledge of OOT surpasses mine.
You know, so we can tackle it together pretty well.
[00:31:42] Speaker B: Yeah, like, I can.
[00:31:43] Speaker D: What? I'm saying you have better taste than he does.
[00:31:46] Speaker B: Probably. I think I just always fall back to Oot because that was like, my first Zelda game. But, like, I can always be like, hey, did you check that skatula that's, you know, in this random corner at the top of this mountain?
Like, no, I completely forgot about that.
[00:32:00] Speaker C: Did you call the skulltulas a Skatula.
[00:32:02] Speaker B: Yeah, I always called them skatulas.
[00:32:04] Speaker D: Skulltula.
[00:32:05] Speaker A: I also kind of don't pronounce the letter in there, so. Skatula.
[00:32:11] Speaker D: It's. It's a fucking made up word. Who cares?
[00:32:15] Speaker C: I'm always surprised. Shame people for how they put out.
[00:32:18] Speaker D: Well, don't shame people for how they pronounce a nonsense word that's only presented in text.
[00:32:23] Speaker A: It's like Rayquaza, how people pronounce my names.
[00:32:28] Speaker C: Those have.
[00:32:28] Speaker B: But you can.
[00:32:29] Speaker C: Those are talked about by the Pokemon themselves, sir. They are said non stop if they're.
[00:32:35] Speaker D: If they're in the anime.
[00:32:37] Speaker B: If every Pokemon. You can flay me for that word that I mispronounced not too long ago. I don't even remember what it was, but flame me for that one. I don't even remember now. But anyways, continuing.
Jax, tell us about a cult classic.
[00:32:52] Speaker D: Okay, I'm going to start with the oldest cult classic on my list. When you think of great JRPGs, you probably think of Final Fantasy 7, maybe Final Fantasy 10. Chrono Trigger. Final Fantasy 6.
The There is a game that is relatively unknown and unplayed that is my personal favorite Super Nintendo jrpg. I like this game more than Chrono Trigger. I like this game more than Final Fantasy 6. It's called Lufia 2 Rise of the Sinistrals.
This came out, I want to say in like 93 or 94, maybe 95. It was like latter half of the Super Nintendo lifetime. And it is a prequel to Lufia 1. Lufia 1 is not a cult classic. It's not that great of a game, to be honest. But Lufia 2 is a prequel, quite literally. The final boss of Lufia 2 is the like intro tutorial boss from Lufia 1.
This game is very much like a traditional JRPG in terms of how it presents itself. You got your turn based battles, you got your overworld, your towns, dungeons, the whole shebang.
But it does a few things that especially at the time were unusual or unique. First of all, there are no random encounters. It does. The enemies are actual entities out on the map. It did this before. That was a common thing in games. Random encounters were the method at the time.
Your items have spells baked into them that you're able to cast if you've taken enough damage over the course of battles, which is cool. It has a whole system for capturing.
Well, capturing is a strong word for finding monsters and raising them and having them battle alongside your party.
Years before Pokemon, like literally years before Pokemon was a thing, Lufia 2 did this. And here's the best part. Lufia 2 has Zelda dungeons, not JRPG dungeons.
You get throughout the course of the game. Bombs, a hookshot, a bow and arrow, a hammer, and you have to solve puzzles to progress in the dungeons.
It's great. I actually went through our show notes for every episode of this podcast we've done because I could not believe I had not talked about this game yet. And then on top of that, for a JRPG from the early 90s with a really basic story of oh, there's these big evil entities, the Sinistrals, that are in the title and they're gonna destroy the world.
It has really good character writing. The the party members you you meet and lose along the way are interesting characters in their own right.
The like dialogue is charming.
I'm avoiding spoiling major events that happen, but time passes over the course of this game.
Like I fucking love Lufia 2. I made my wife play this game. She does not have nostalgia for the Super Nintendo at all.
She also enjoyed it more than she enjoyed Chrono Trigger or Final Fantasy 6, despite having zero nostalgia. Like it's just genuinely a good game. And then on top of all of that, there is a bonus dungeon in this game that is literally a roguelike.
When you enter this dungeon, you are reset to level one. You get to use what you find along the way as you progress until either you die and have to try again or clear the dungeon.
[00:36:37] Speaker B: Sounds like this game was way ahead of its time.
[00:36:39] Speaker D: It's so ahead of its time. None of the other Lufia games are any good. Like this is the only good Lufia game. It apparently was 1995. It came out in 96 in the in North America. So this is a late Super Nintendo game.
[00:36:55] Speaker A: Did this come out before? What was it? The Dragon Quest series? Is that the one where you tame like.
[00:37:00] Speaker C: No.
[00:37:01] Speaker D: Dragon Quest predicts by a lot. Dragon Quest was on the nes.
[00:37:06] Speaker C: Okay, Dragon Quest predates Final Fantasy.
[00:37:08] Speaker A: Yes, I knew that, but I didn't know about this one.
[00:37:11] Speaker D: But yeah, no, I. I highly recommend. This is my personal favorite Super Nintendo JRPG and probably in my top three favorite JRPGs of all time. I will freely admit I don't think it's as good of a game as Final Fantasy 6 or Chrono Trigger, but I like it more.
[00:37:29] Speaker C: You have reminded me of two of my other favorite games, one of which I have never talked about, and I want to just shout it out because it's ancient like that.
Breath of fire 2. I'm not gonna talk about it. We talked about. At some point. I'm hoping to talk about it later. That game, I want to play it again so bad and I can't find a way to play it again.
[00:37:47] Speaker D: Do you have a Switch?
[00:37:49] Speaker C: It. Was it on Switch?
[00:37:50] Speaker D: It's on Switch Online.
[00:37:52] Speaker C: It's just there.
[00:37:53] Speaker D: You can just play it. You don't need to buy it if you have a Switch online. It's just included.
[00:37:58] Speaker C: I have to buy Switch Online. I don't want to do that.
[00:38:00] Speaker D: That are just. It's a 30 year old Super Nintendo game. Just download the Frickin Rom.
[00:38:05] Speaker C: I do own it somewhere.
[00:38:07] Speaker B: Well, you've already bought it, so you're not technically pirating. Right?
[00:38:10] Speaker A: There you go, loopholes.
[00:38:12] Speaker C: That is the legal definition.
[00:38:13] Speaker B: All right, Mike, we'll go with that.
[00:38:17] Speaker C: So I'm gonna go in reverse order of jacks. I'm gonna go with the newest to the oldest. And when we're talking about cult classics here, we're talking about games that were overshadowed when they initially came out to become super popular.
[00:38:28] Speaker D: Yes.
[00:38:31] Speaker C: This one got overshadowed by Zelda hardcore. Like I'm surprised how well it has done since because it was released I think the same week as Breath of the Wild was.
[00:38:44] Speaker D: It might have been. It was definitely within a couple weeks. I'm not sure if it was literally the same week. I'm checking now. Keep going.
[00:38:52] Speaker C: Horizon Zero dawn is an incredibly ambitious game.
[00:38:58] Speaker D: One week earlier.
[00:38:59] Speaker C: One week earlier. Okay, so it had one week before Zelda crushed its existence. It was also a PlayStation only game at the time. So this or if you're in Europe.
[00:39:09] Speaker D: Two days earlier, this game got a.
[00:39:12] Speaker C: New life when it went to Steam. Because one PlayStation only is a death sentence for a lot of games.
The. The PlayStation, Xbox sort of exclusivity things in modern days is nowhere near as powerful as it used to be. And Xbox stuff usually also comes out on PC relatively frequently recently after it's released normally or at the same time now. So like they get a lot better of a lifetime. And PlayStation games, they can sell well on PlayStation but they will disappear off of the radar. And Horizon Zero dawn almost did that. And thank God it didn't because holy fucking hell. What a brilliant concept. Fighting robo dinosaurs in the future where it looks like the past. This is. This is so good. The writing is surprisingly great, the music is fantastic.
[00:40:07] Speaker D: Like Horizon Zero dawn is a game where you need to actually listen to the audio log because the writing and voice acting is so good.
[00:40:16] Speaker C: The voice acting is fantastic. This is a female character who is the protagonist. That doesn't feel like a stereotypical female character. She just feels like a human. They rode her well. She's acted well. That's another one of those things. As a lot of times, even though the writing is good, the voice acting isn't. Nah, this is done well.
[00:40:36] Speaker D: Do you know who the voice actress is for Aloysa Alloy?
[00:40:39] Speaker C: I do not remember off the top of my head.
[00:40:41] Speaker D: It's Ashley Burch, also known as the voice of Tiny Tina in Borderlands.
[00:40:45] Speaker A: I love Tiny Tina.
[00:40:46] Speaker C: One that that girl has range.
[00:40:49] Speaker D: She has so much range.
[00:40:51] Speaker C: Because Tiny Tina sounds nothing like Aloy.
[00:40:55] Speaker B: Mm.
[00:40:57] Speaker C: This game became fantastic. Like I. It's. It's a game that I'm going to be reinstalling and putting on my PC soon. I obviously have a bunch of other things I need to be playing soon.
Gotta finish a couple other games. I told you I was getting some other things. This is gonna take a long time to play, but I want to do it because it deserves to be played. It deserves to be talked about. And I'm not gonna just put it off to the side because this in any other year, this is a game of the year. But Zelda overshadowed it so hard I don't even think it was talked about.
[00:41:32] Speaker B: Yeah, I'd say with Zelda and the Switch coming out, it was probably overshadowed quite a bit. So probably didn't even get what it should have because I gotta say, it was it. I agree with you 100%.
Great game. Amazing.
[00:41:44] Speaker D: And the sequel, same genres. Breath of the Wild, they're open world RPGs. Horizon Zero Dawn's just better. Like I'm sorry Zelda fans. Breath of the Wild is a good game. Horizon Zero dawn was the best open world game released in the 2010s.
[00:42:01] Speaker C: The one thing I dislike about it is parts of the UI design and that the UI design is heavily over designed in certain aspects that just shouldn't be there.
[00:42:13] Speaker A: Well, in this situation I will say that an open world is bad for me because my ADHD does not allow me to complete a game.
Dark Souls never beat it because I had so many, so much to do.
Never beat Breath of the Wild because I had so much to do. So can't do it.
[00:42:34] Speaker D: I 100% this game on PS4 and am in the middle sort of of a playthrough on PC. I'm like a third of the way into the game on PC. It's that good.
I love Horizon Zero Dawn.
[00:42:46] Speaker A: Well, will it take like if Hollow.
[00:42:48] Speaker D: Knight didn't come out at the same time it would be my favorite game of 2017.
[00:42:52] Speaker C: Well, yeah, Hollow Knight. Also coming up, there's a bunch of games that overshadowed this.
[00:42:56] Speaker A: A big one is like Skyrim. Everybody's played Skyrim because It's on like 15 platforms.
I never. Oh wow. I never beat Skyrim because there was so much to do. And my thought was I will travel.
[00:43:08] Speaker C: I do the same thing as you.
[00:43:09] Speaker A: Okay. I'll travel by foot and I'll teleport to where I need to go. Well, never did it.
[00:43:13] Speaker C: Now the eventual like the game that solidified me to finally beating open world games was Elden Ring. I got pulled through that game hardcore.
I have like something like 500 hours in that game mind you, but that's over the course of like nine playthroughs.
[00:43:29] Speaker A: Yeah, I went to a place where I was not supposed to be and I was fighting this blight dragon that my friends couldn't beat. And he said if you beat the first try, I'll give you a hundred dollars. I almost beat it.
[00:43:39] Speaker C: Calamute.
[00:43:40] Speaker A: I couldn't tell you that's dragon is Calamute. There was a bear that was attacking me and just a bunch. I couldn't do it. So.
[00:43:52] Speaker B: About Horizon Zero dawn and I don't want to take away from the game because I do absolutely love it. I've beat both Horizon games because they're both just great games.
The only thing I didn't like about it, and I know we've talked about it in the past, is it followed that weird trope that I didn't like with exploration. Like go to the top of this tower. Which at this point was those long neck dinosaurs. Scout the area, find your stuff. I don't like that with the generic crafting system. Like find you know, crafting material A and B so you can make your ammo or whatever. I don't care. Fork.
I feel like it's an overused mechanic as far as definitely the scouting goes.
[00:44:41] Speaker C: It works because storyline for this game that.
[00:44:45] Speaker D: But also just because Ubisoft does it in every Ubislop game doesn't mean that it's bad when done well. And I do think Horizon Zero dawn does it well.
[00:44:53] Speaker C: Yeah, that it is definitely properly done.
[00:44:56] Speaker B: In this game because I don't ever finish Ubisoft games. But with Horizon like I've went back and played it dozens of times just because I love the world that they've created. Like how it's just the beat down North America, you know, and wherever else they want you to be. It's just awesome. Like you can see the. The decayed, you know, taken over by nature again, cities and it's awesome. I mean it's just a great game. So yeah, definitely. If you have not played it. Highly recommend. I'm sure it goes on sale all the time.
I haven't checked on it lately, but.
[00:45:32] Speaker C: Forbidden Rust is also out on PC now, so you can get both. Forbidden west is possibly the most beautiful game of its generation. Horizon Zero Dawn's pretty damn close for the same time frame when it came out in what, 2017.
I've never seen anything that looked remotely like it. And it. It's stunning. The world is stunning. Walking around in the world feels exploratory. It does what it wants you to do.
[00:46:00] Speaker D: Also, that game is absolutely gorgeous on an OLED and hdr.
[00:46:05] Speaker A: It seems like an eternity since it came out. Now that you say it.
[00:46:08] Speaker C: 2017. Yeah.
[00:46:10] Speaker D: Coming up on nine years.
[00:46:12] Speaker B: It still looks like a new game.
[00:46:13] Speaker C: That does.
[00:46:14] Speaker D: It looks better than a lot of new games if you're running it on PC or the like PS5 enhanced version pillow.
[00:46:21] Speaker B: So I picked some cult classics. I picked some cult classics, you know, I don't want. We're not gonna have to spend a whole lot of time on. But I know this, this one in particular is a Nintendo 64 game. It wasn't super popular by any means. A lot of people actually just like didn't like it. But that's what we're talking about.
Glover for Nintendo 64. And I love that most people did. Most people didn't like it because.
[00:46:46] Speaker A: Because it's a glove.
[00:46:47] Speaker C: It's weird.
[00:46:48] Speaker B: Well, it has weird controls. The camera angles, you know, had the typical natamic Nintendo 64 camera angles.
The hundred percenting on it wasn't satisfactory. You know, it wasn't a good hundred percent.
There's just a lot of people. Things people didn't like about. But as far as the game goes, it is a very cozy at the same time ominous, you know, game about a magic glove that got struck with some magic from hand. His hammer. Yeah. Like his master wizard, whatever. It's his glove and it got magic. And now he can turn these crystals, these magic crystals into different balls. You know, you got the crystal ball, you got the bowling ball, you got the bouncy ball, the magnetic metal ball. And I think there's one more maybe or maybe just those four. And your whole goal is you go into this hub of worlds. Like classic Nintendo 64.
[00:47:52] Speaker A: Yep.
[00:47:53] Speaker B: You go into this hub of worlds and your whole goal is to get the ball from the beginning of the stage or wherever it's hidden to the end of the stage so it could be turned into this crystal and deposited back to the center of the world to where you can bring this wizard that was turned into stone back alive. Because the other glove, your left hand, I think, is the evil antagonist of the game who got zapped with evil energy. It's just a good game. Like, it's fun, cozy, ominous, you know, it doesn't take a whole lot of time to beat there, is it? You know, it's a collection game, like all games back then. It's got magic tarot cards in the game or in the world, or just regular magic cards you collect.
Fun little game.
[00:48:39] Speaker A: I want to make up some folklore for this. The evil hand was sent to the Super Smash world Rose World in the first game.
[00:48:48] Speaker B: That's probably exactly what happened.
[00:48:50] Speaker C: It might actually be that way because Master Hand could be, as a reference to a lot of things.
[00:48:56] Speaker D: Also important to note, if you want to seek out some of these cult classics, do not get the PlayStation version of Glover. It also released on the PS1. Unlike most cases where the PS1 version is usually the better version than the N64 version, Glover is very the opposite. The PS1 version is terrible.
[00:49:17] Speaker B: Be honest, I didn't even know There was a PlayStation version of this.
[00:49:20] Speaker D: Yeah, it makes weird changes and controls like shit.
[00:49:25] Speaker B: And it was already not the greatest controls in the world, so that's saying something.
[00:49:30] Speaker D: Yeah, exactly. To put that in context, when the game was new, IGN reviewed the N64 version and gave over an 8. They gave the PS4 version a 2.6.
[00:49:44] Speaker B: Oh, Lord.
[00:49:45] Speaker D: That is how much worse the PlayStation version is.
[00:49:47] Speaker C: This is also old IGN, where like a 6 is still good.
[00:49:51] Speaker D: Yeah.
This is also available on Steam Now. Apparently the N64 version has been ported to Steam and has mixed reviews. I'm not going to advocate for expected.
[00:50:03] Speaker C: It's clever. It's going to be mixed.
[00:50:05] Speaker A: Yeah.
[00:50:06] Speaker D: It's also 20 bucks at full price.
[00:50:08] Speaker B: Oh, no. There's no way I would pay $20 for it.
[00:50:12] Speaker C: Probably five at max.
[00:50:13] Speaker B: Yeah, five. I could see myself getting enough time in it to make myself happy. But I wouldn't pay $20 for the Nintendo 64 game right now. Like, especially since they're just available.
[00:50:25] Speaker A: How much is it?
[00:50:26] Speaker D: 20 bucks at full price. I don't know how much it goes on sale for.
[00:50:30] Speaker B: All right, Panda, what's your next cult classic you want to talk about?
[00:50:35] Speaker A: So my next one is going to be Overlord. It is available on Steam. You can actually buy the ultimate evil collection for 1396 or a single game for 249. But Overlord came out in 2007 on the 360 and it is like Pikmin. Now I know a lot of people love Pikmin, getting the different colored little things, but this is like the adult version. You're.
[00:51:00] Speaker D: It's kind of like Pikmin.
[00:51:02] Speaker C: It's like Pikmin in the sense that a lot of stuff goes on with the minions.
[00:51:05] Speaker A: Yes.
[00:51:06] Speaker C: Unlike Pikmin, you have a lot of control over the main character.
[00:51:10] Speaker A: Yeah. But this one, you.
You have control over the. Well, we'll call them the Overlord. And a few of the levels, not so much like complete body body control, but you. Okay, we'll just get into it. So you have green, brown, blue and red. And of course these are elemental colors and you have to use X amount to fight different goblins and trolls and things like that around the different levels.
This one, I can't tell you what it was overshadowed by Because360 had a lot of games come out.
So it's definitely one that was a fantastic game if you get to play it. Like I said, it's cheap on Steam. It's definitely worth at least getting a few yucks out of it because I do say some funny one liners and you know, it's just something I enjoyed when we played it when we were younger, you know. So not too much to say about it, but definitely a good one.
[00:52:03] Speaker B: I know it has a two. I think there's like definitely an Overlord two.
[00:52:07] Speaker C: Yeah, there is.
[00:52:08] Speaker B: I can't remember which one it is, if it came in one or two where you're able to like build up and design your own castle.
But that one was really fun.
[00:52:18] Speaker C: You do that? Yeah, I think.
[00:52:20] Speaker B: Yeah. Is it one? Okay.
[00:52:22] Speaker A: I'm actually seeing four different games. Fellowship of Evil, Overload, Overlord. I guess it's an expansion. The Fellowship of you. And then there's Raising Hell and Over Or Two.
[00:52:33] Speaker B: So it was definitely a good game. It's definitely not a super popular game. Not a lot of people know about it. So it's fallen right under this genre. And I definitely think it was just overshadowed by what you said. Like they were just releasing a ton of games and this is just one of those ton of games that didn't have like a huge name.
[00:52:50] Speaker C: This is 708. These are. This is the era of Halo, being.
[00:52:54] Speaker A: In the major Halo, Gears of War, army of Two.
[00:52:58] Speaker C: So like this, this was not in the popular genre, but also it was just a lot of games came out here.
[00:53:06] Speaker A: Yeah. And it's, it's, you know, online gaming was getting real popular on 360 at that time. So there's that as well.
[00:53:16] Speaker C: Good game.
[00:53:17] Speaker B: All right, for the sake of time, we're gonna keep moving on. Mike, what's your next one?
[00:53:24] Speaker C: All right, going chronologically backwards, the next game that really fit this list for me was Mark of the Ninja. This is one of the best stealth games I have ever played. It is a 2D side scrolling game where you play as a ninja infiltrating a castle.
It's phenomenal. It like this is one of the best stealth games since the original Thief. It's.
You have the option of completely going non. Lethal. It is much more difficult to go non lethal in this game. But you get powers, you get movement shenanigans. You're a ninja infiltrating and trying to do something. It's tight in gameplay. This is not an easy game.
But like it's, it's, it's one of my favorite stealth games. I don't have to do enjoy, keep going much on this one. This was great.
[00:54:13] Speaker B: So I, I do really enjoy a good stealth game. So I'll probably be checking that one out myself.
[00:54:19] Speaker C: All right, five bucks. No sell.
[00:54:20] Speaker D: My turn.
[00:54:21] Speaker B: Yes.
[00:54:22] Speaker D: All right, so like I said, I'm gonna go in chronological order going up to counteract. Mike's going new to old.
So the next game I'm going to talk about is a shooter.
This game is called Gradius 5. And I want to explain for a moment.
There's a Japanese game company called Treasure who are basically just cult classic machines. In the 90s and early 2000s this is the studio that made such cult classics as Gunstar Heroes, Dynamite Headdy, Guardian Heroes, Mischief Makers, Radiant Silvergun and Ikaruga.
[00:55:02] Speaker C: I know one of those games.
[00:55:04] Speaker D: They're all fantastic games. I'm curious which one is the one you know?
[00:55:08] Speaker C: Ikaruga.
[00:55:09] Speaker A: Okay.
[00:55:10] Speaker D: Gradius 5 came out after all of those.
And the Gradius franchise dates back to the nes. It's a Konami shoot em up franchise with a system where you had a bar at the bottom and as you grabbed power ups, it filled the bar and you could redeem your power up for whatever power up the bar was currently on. Gradius 5 keeps that. That's the Gradius tradition. But Gradius V takes what Treasure has learned from all of those games I listed, including Ikaruga and turns it into what may be possibly the single greatest shoot em up ever made. Period.
[00:55:47] Speaker C: That's high bar.
[00:55:49] Speaker D: I fucking love Gradius V. The this was a PS2 game and unfortunately it's a blue disc PS2 game. So it probably doesn't play in your PS2 anymore. But play it in an emulator.
It has basically every power up from the entire history of the Gradius franchise in both some pre made loadouts and the ability to just make a custom loadout for your power up bar. And then it has ridiculous over the top time travel shenanigan levels. I am not exaggerating. There is a level in this game that you play twice. You play through it once, you continue on through the game and then at a point later in the game you travel back in time and play it again from the other side of the level. Because your first time through you're greeted by your ship, the Vic Viper coming up and saying hey, we need to take this on together to defeat it. And an AI controlled version of the Vic Viper is on the other half of the screen doing shit on the side you can't reach.
When you do the replay of the level, you are that ship. And whatever you did the first time around is what the AI ship on the original side of the screen is doing. And you replay the level and clear the level with yourself.
It's so cool.
This game just oozes the coolest ideas you can come up with. The bosses are ridiculous and over the top, the power ups are great. It has replayability. When you've cleared the game it loops back and just gets faster and harder until you run out of continues.
Because it is an arcade shoot em up and that's how arcade games are supposed to work. I could gush about Gradius 5 forever. I love this game. Like I said, this is in my opinion the best shoot em up ever made. It's better than Toho. It's better than Ikaruga, which I love. Ikaruga.
Gradius 5 is perfect.
[00:57:54] Speaker B: Do I always like those ship shooters? Always, always love those. I'm thinking of like when I think of these ship shooters I always think of like the, the north south ones where you go through and doing like the same thing with the power ups like classic arcade ones.
But I think I've seen play Ikaruga is a classic. Looks familiar.
[00:58:12] Speaker C: That's why I know that one so well. Icarus Great.
[00:58:15] Speaker A: Yep.
[00:58:16] Speaker D: Ikaruga is right. Like literally everything treasure made is really good. Just play treasure games. But Gradius 5 is the one that stands head and tail shoulders above everything else in his genre in my opinion. It is their magnum opus as far as I'm concerned. And it's weird that it's something that's a sequel in a franchise that they didn't make the previous games.
[00:58:37] Speaker A: All right.
[00:58:38] Speaker B: Gratis five. Check it out.
All right, I'm gonna talk about one.
[00:58:42] Speaker D: I literally went and grabbed my PS2 copy to remind me to talk about it.
[00:58:47] Speaker B: When was the last time you played it? Just out of curiosity.
[00:58:50] Speaker D: I don't remember because my PS2 doesn't play blue discs anymore.
[00:58:54] Speaker B: Oh, okay.
[00:58:55] Speaker A: Bummer.
[00:58:56] Speaker B: All right. I got one that we've. We've kind of mentioned before.
So I'll just go over really quickly. Subnautica. I would. Mike brought it up and I completely surprised. I didn't even think about it because this is up right up the genre that of games that I play, the survival resource management kind of games.
So Subnautica, really fun game if you don't know about it.
It's a.
You. Your. Your ship explodes, you're crash landed on a ocean planet.
That is you eventually find that there's something going on with this planet that you have to try to figure out because you can't leave the planet because it's going on with you. So you're not leaving the planet.
[00:59:40] Speaker C: And how to leave the planet is hard.
[00:59:42] Speaker B: Yes. Your goal is to get off the planet and you got to build and discover your way through to get to figure out how to get out of the planet. It doesn't hold your hand while also holding your hand. If that makes sense to get through the game.
It's a beautiful game. If you have a fear of oceans, you will not enjoy the game.
[01:00:05] Speaker C: It will either make it way worse or it will help you deal with it. I have seen both sides of it where people who have this can't touch the game and some people like start to get over that fear a little bit with it.
[01:00:18] Speaker B: There are lots of points in this game where I think I've talked about the specific one where you meet one of the big leviathans in this game very early on and it scared me.
[01:00:32] Speaker C: Yes.
[01:00:33] Speaker B: It's just like four moments and not horror games. Jump scare. Yes, it's a jump scare. There's lots of points in this game where like when it gets dark it is dark.
Like if it's. That does a really good job that if you've ever been in the ocean at night, you know it's just dark. There's nothing, no light from Any source other than the ones that you provide. And that's pretty much how this is.
So yeah, check it out. Subnautica. Mike, I know you brought it up. Did you have anything you wanted to add about it?
[01:01:04] Speaker A: Really?
[01:01:05] Speaker C: What Subnautica, the first game I think is significantly better than the second one.
So keep with the first one also.
[01:01:11] Speaker B: Below zero, you mean.
[01:01:12] Speaker C: Second one Below zero and the people who they sold it to like did not fill any of the promises.
So Below zero is not. It's not as good and it's not really finished by the same people who finished Subnautica.
[01:01:26] Speaker B: There is a Subnautica 2 in development, but there's some drama behind it and I don't know that's part of the.
[01:01:33] Speaker C: Drama that's going on. The license on that.
The other thing that I remember distinctly about this game is the absolute last moment in this game made me laugh my ass off. I won't spoil it because getting it out of nowhere is much funnier. But it was funny as fuck.
[01:01:49] Speaker B: The whole game has really good moments. So like if you're into survival like exploration type games, like I would definitely check it out. Check it out. Get it when it's on sale, get it when it's not on sale. It's a good game. You're gonna get your time's worth anyway. Either way you're definitely going to get your time and money is worth. All right, moving on. Panda, I know you got another couple of games on here, which what do you want to talk about next?
[01:02:14] Speaker A: We're going to jump to Burnout, which is a people don't know a car game. But the main goal was to create as much chaos as possible crashing in the cars. I mean the levels were literally rack up as many points as you can making as much destruction as possible possible. Unfortunately there were other games like the need for Speed series during the time it came out. But this one, if you just want one of those rag doll throw your body into something, this is the one for you with cars.
[01:02:46] Speaker D: Which, which Burnout game is your favorite?
[01:02:49] Speaker A: I like two the best.
[01:02:51] Speaker C: Same.
[01:02:51] Speaker D: Okay.
My personal favorite is Burnout Revenge because I felt like I had the best racing.
A lot of people like Burnout 3 the best because it has the best non racing minigame modes. This game has like modes where you have to fling your car off of a ramp to cause as much causes much property.
[01:03:09] Speaker C: That is my favorite thing in this entire franchise.
[01:03:11] Speaker D: That's why I put it so funny.
[01:03:14] Speaker A: And that you know Burnout rules like let's unlock more vehicles by creating a higher score. So, and.
[01:03:21] Speaker D: And most likely you have heard of Burnout because Burnout paradise has been fairly well known in moderately popular for a long time. Burnout paradise sucks compared to the old Burnouts I picked up just straight up. It's not a bad game, but Burnout 2, 3 and Revenge are much more fun.
[01:03:39] Speaker A: See, I bought Burnout paradise thinking it was going to be like the old Ones. And when I realized it wasn't, I was like, no, this is not the game I remember.
[01:03:49] Speaker D: It's not even a bad game. It's just not as good. Yeah, the old Ones are so good.
There isn't a wrong answer between two, three and Revenge. They all excel at different bits.
[01:04:00] Speaker B: That's a common thing where newer games just like ruin or don't do justice for the older games, it's very rare.
[01:04:10] Speaker C: So good that a new one does something that the old one did do better.
[01:04:16] Speaker A: I wish I could say this is one of those situations where one was better than two and better, you know, progress. No, it got better until Paradise.
[01:04:26] Speaker B: So.
All right, Mike.
[01:04:28] Speaker C: I mean the last one you want paradise in 2018 so that we have been eight years since that franchise is gone.
Yeah, the. The next game on my list going down.
This is an interesting one because people have definitely heard it.
Not a lot of people have played it in comparison games called Crysis.
Everyone I think who played PC heard of Crysis because this was the computer benchmark for computers in the late 2000s. Like if your computer could run Crysis on full settings, this was essentially Cyberpunk 2077. At the time, the graphics were insane, but not a lot of people actually played the game.
[01:05:14] Speaker D: Even if you didn't have a good machine, but you had one good enough to run it, the game looks great on low settings.
[01:05:18] Speaker C: Yes. Crysis is one of the games where no matter what set of settings you used, it looked fantastic and it had a heavy settings menu. Crysis was also like the first game that they released since Far Cry that Crytek people did that really went back to that roots. Because Far Cry did not play like any other Far Cry game.
[01:05:44] Speaker D: Far Cry 1 is its own thing. Far Cry 2 and beyond are Ubislop.
[01:05:48] Speaker C: Yeah, they became something very, very different. Crysis was very much like Far Cry. Crysis is you are a. Essentially a super soldier. You have this extra armor that you can configure on the fly to give you more strength, give you stealth, give you speed to become the super soldier. And you're infiltrating this. This island where I think it's like a nuke setup.
There's like a terrorist cell.
[01:06:18] Speaker D: It's like North Korean, like nuclear development something or other.
And then it goes off the rails from there.
[01:06:27] Speaker C: Yeah. I have no problem saying this because it's actually aliens and there's no spoiler there. This game is from 2000, like 6. It's old. It deserves to have some talk about there and all the other games after it. 2 and 3 deal with the alien. So like if you've heard of any of the other ones, you've heard of that spoiler.
[01:06:47] Speaker B: Yeah.
[01:06:48] Speaker C: But it goes, it's one, it's a fantastic first person shooter. The control scheme is great.
Two, it still looks good. It's an 06 game.
[01:07:00] Speaker D: Yep. And also like it actually delivers on the promise that kind of open ended first person shooters always have of. There's actually multiple ways to approach almost every encounter.
[01:07:12] Speaker C: Yes.
[01:07:13] Speaker D: There is not a single correct way. It's not like some games where stealth is so much more powerful than everything else that the quote unquote correct way is to just stealth kill everything. Cough, cough. Cyberpunk 2077. Cough, cough.
[01:07:27] Speaker C: Yeah.
[01:07:27] Speaker D: As much as I love that game.
[01:07:28] Speaker C: Stuff, feeling is OP Crisis is incredibly good. It is very much like Hitman in that environment in that every single setup has multiple pathways that you can do even in each mode. You can go multiple directions with each one. You can do proper court mix. You can do solid stealth. You can do nothing but fucking going in guns blazing.
[01:07:53] Speaker D: You can literally punch trees down to collapse the building that the enemies are hiding in. I am not exaggerating. That's a thing in Crysis and this.
[01:08:02] Speaker C: Needs to be talked about because this is the game that gave us the Crytek engine. And this is the reason why I ended up playing this game was because my school at the time required us to have Crysis so that we could have the Crytek engine to build games with. Wow.
That's a great way to learn game development, at least level design because you build worlds from the ground up. And it's really interesting.
But I'm gonna keep it mostly to the game in that Crysis it is absolutely worth the 30 bucks. The trilogy is 50 for all three. It went on sale and I think I got all three of them for five. Yeah.
[01:08:44] Speaker D: Which is what you should actually do. Don't. Don't pay 30 bucks for it. When you can get it for five, you don't need to give EA extra money.
[01:08:51] Speaker C: Yeah, unfortunately EA owns a lot of this stuff now. Admittedly they're Both. All three of them are still owned by Crytek, so Crytek gets most of that. But Crytek does not exactly do anything else anymore. They have a couple of things that they deal with but like they haven't made a game since Hunt, which I think was 2019, so give it a lookout. Crysis. All three of them are great, but the first one like if you want to see what a great independent studio can do with a first person shooter, Crysis is one of the best you can deal with. Still looks good. It's cheap. It's very different from any other first person shooter you're going to play.
[01:09:33] Speaker B: All right, well I know we are running late on time, so Jax, do you want us to take us through the rest of your games so we can.
[01:09:40] Speaker D: Sure, I'll. Some of them will be quicker than others. The first one I want to highlight is originally a PS2 game, but you should not play the PS2 version. The game is called Odin Sphere. The PS3 and PS4 versions are called Odin Sphere, Lathrasr or something like that. I don't know how to pronounce that. Those are the versions played. Doesn't matter. PS3, PS4 are identical as far as as anything that matters. This is a side scrolling action RPG that is whimsical and gorgeous.
Like hand painted gorgeous. Just look up a video of Odin Sphere and you will understand immediately how incredibly beautiful this game is.
And also there are five characters whose stories intertwine who you will play through the stories to experience this world with five unique playstyles.
You literally grow sheep from plants.
You fight gigantic monsters, evil spiders. Yeah, sorry, Spider warning. There is an evil spider.
It does have a moderate amount of content reuse. You will refight the same boss multiple times as different characters because again, everyone's stories intertwine.
The big reason you don't want to play the PS2 version, first of all, it just is a lot jankier in terms of game design. There's a lot of stuff that the later Leithhrasir version improved and fixed on a gameplay element. But the biggest one is this game's too ambitious for the PS2. It drops to single digit frame rates in some boss fights because the game system just cannot render the shit that it's trying to do. So play the PS3 or PS4 versions. It's awesome. I think the PS4 version is available digitally. I don't know if the PS3 version is anymore cause I don't think the PS3 store is still going. But I could be wrong. I don't know. My PS3 is jailbroken. I can't put mine on the store.
So that's Odin Sphere. Odin Sphere rules the next one, which is gonna be my quick hit.
I love light gun games. I think I talked about that when we talked about VR games. I love light gun games. And one of the best light gun games ever made is a console game. It's called House of the Overkill. It is grindhouse and gory and there's tons of swearing and there's nudity and somehow this is a Wii game. I am not exaggerating. It came out on the Wii. It's M rated and it deserves the M rating.
It is so over the top. It is everything you're fond of from like blaxploitation movies in the 70s. Think like Shaft, that kind of shit. It is that turned up to 11. It's so cheesy and so over the top. And somehow there's also a typing version on Steam if you want something to get better at typing. You can also play this game where instead of a light gun game, it's a typing game.
[01:12:43] Speaker B: I think you've talked about that one before too.
[01:12:44] Speaker D: I have. I've talked about that part before and that's why this is a quick hit. But House of the Dead, Overkill fucking rules. It is the best House of the Dead game. And that's saying something since it's the one that never got an arcade release for an arcade franchise.
[01:12:57] Speaker C: Typing of the Dead. So good.
[01:12:58] Speaker D: Typing of the Dead is so good.
So the last one I want to highlight is an indie game. It came out, I want to say 2018, but I could be wrong on the exact year. It doesn't matter. This game is gorgeous. It is incredibly well written. It is called crosscode. It was 2018. I checked. Crosscode is an RPG where it starts out with a sequence where you see this character infiltrating a base in an mmo. And then you see a character who looks just like her. Maybe the same character, maybe not.
That's you. But you've lost your memories.
And also your login into the game seems to be bugged out and your ability to talk to other players is broken. But one of your friends is helping you get back into the game world because your character was also put outside of the game for some reason.
And they'll give you some pre programmed phrases you can say so you can pretend to be a normal player to other people players. And you're trying to play this game because you're pretty sure that something happened in this game that caused you to lose your memories.
And then you go into this game and parts of Crosscode are you just playing this fake MMO within an rpg. It does all the MMO things you can think of. You pick up quests from NPCs, you go gather five bear asses or whatever the actual name of the item is. All that shit, everything you can think of that's like an MMO trope. But also there's like underlying bits of storytelling where you learn that things may not be quite as they seem. And I'm not gonna spoil any of it, but I will tell you that Crosscode is so well written. This game made me cry. It is so fucking good. And it got a little expansion pack, an epilogue DLC that I was so happy to play because the specific things that made me cry, it lets that story continue.
It's Crosscode is a fucking masterpiece, you guys. If you have not played Crosscode, do yourself a favor and go buy it and play it.
[01:15:14] Speaker C: If you want to test it, the demo is free. Yes, just grab the demo. 2. If you're an anime fan, like this is inspired by like Hackside.
[01:15:25] Speaker D: Yes, very much so.
Up to and including the whole like fake MMO presentation. It's very, very 16 bit in terms of the like art style. So if you're, if you're fond of 16 bit games like Super Nintendo, Sega Genesis, that kind of stuff, it's gonna give you those vibes. It's got good puzzles, it's got good, good combat. And again, the character writing and story is so good. It brought me to tears. This game is on the short list of games that have actually made Jax cry. Crosscode is incredible. I paid full price for it twice. I own it on both Steam and on Switch. This game is absolutely worth $20.
It also regularly goes on sale for I think 10.
[01:16:12] Speaker B: So what you're saying, Crosscode is a must.
[01:16:15] Speaker D: This is 100% a steam deck game. It is. You should play Crosscode. It is incredible. I cannot glaze this game enough. I love Crosscode.
[01:16:25] Speaker B: I want to check it out.
[01:16:27] Speaker D: Yeah, I grabbed sell that well, I.
[01:16:30] Speaker C: Grabbed the demo for it while he was talking because I saw it was free. Probably going to check that out and see how it goes.
[01:16:35] Speaker D: Yeah, it's. It's so good. I will give you the fair warning of it does start out a little slow because a lot of the early game is just the fake MMO stuff. But it does pick up after that. And like this is a 30 to 80 hour RPG like this is not a short game.
It's so good.
I cannot praise this game enough.
It is very positive on steam. It has 11,000 reviews in English.
[01:17:09] Speaker A: English.
[01:17:11] Speaker D: It's great. Play Crosscode.
[01:17:13] Speaker B: I also just downloaded the demo so I will be trying that at one point.
[01:17:18] Speaker D: There you go. I look forward to your guys impressions, especially if you actually enjoy it enough to stick with it and play the whole thing. I don't want to spoil anything, but I really want to hear your impressions on the story. When you get to that point.
[01:17:30] Speaker C: We'll see how far the demo goes. Who knows how long that lasts.
[01:17:33] Speaker D: Oh, the demo doesn't get to any of that stuff. The demo is just the, the intro, like breaking into the MMO world and then the first few MMO world quests. I have played the demo but the demo will give you an idea of will you enjoy the gameplay of this because it is a little weird.
[01:17:51] Speaker C: Fair point.
[01:17:52] Speaker B: All right, Panda, what do you got? Your last one.
[01:17:56] Speaker A: I kind of want to hear about your next one to be honest, because I'm not going to say I disagree because I love the game and you know, my opinion is controversial. So if you want to go ahead and jump in, I'll make my lesson quick.
[01:18:08] Speaker B: Yeah, I can, I can, I can bring mine up. Phasmophobia to me is a cult. Cult game. I won't call it a cult classic. It's not a classic game. It is definitely a cult like game as far as it's got a very specific following of people like me who enjoy and love horror games.
It is an indie developer based, I think out in the UK and they.
Phasmophobia. I've talked about it before. It is a ghost hunting game. You go into a map, you collect evidence, you narrow down your ghost and you try to get out of there alive before the ghost kills you. I mean that's, that's the game. It's very, very repetitive. You know, I wouldn't.
Not a lot of people know what this game is because they're not going to. It's a ghost hunting game. That's not a very big genre that people are going after.
It's fun. I highly recommend it.
But I am interested. Panda, what were you going to say about it?
[01:19:09] Speaker A: I kind of don't think that. Well, in my mind everybody in real life wants to go out and hunt ghosts. And I think that's what.
[01:19:16] Speaker C: Not a chance.
[01:19:20] Speaker A: I think that's what draws people to it. And I think, you know, if you go ahead and look at it, I think a Lot of people are like, oh, I can be a ghost Hunter now. There are other games like it. So maybe it was overshadowed and this is just the one that, you know, you brought me to.
But that's kind of what I would even say.
[01:19:35] Speaker B: It was overshadowed. I just feel like it wasn't publicized. Like, it's not like a game that's just, like, a lot of people know about. It's just kind of. You just got to know to look for it.
This is a game you hear about.
[01:19:47] Speaker C: It came up of nowhere for Twitch and. And in much the same way that we were talking about it briefly.
Oh, the Among Us. It came up like Among Us, only it never reached the same popularity as Among Us because it's not the right genre in comparison. It is a horror game, and horror games have a much narrower audience.
[01:20:11] Speaker B: Yes.
[01:20:12] Speaker A: Maybe it's just.
[01:20:13] Speaker B: But I will say this year, it's finally hitting the 1.0. It'll be leaving early Access, so that's exciting. They're reworking the entire horror aspect of it, making it scarier. So I'm excited about that customization for your characters.
I hope so, because most of, like, the assets of this game are just generic assets, like the houses. You know, you can find the houses. They've been slowly updating them as you go. You know, just a generic asset that games use for a house. Like, if they need a house, boom, there it is. That's the asset. It's available.
So I'm excited to see that they're finally putting their own thing in there. They've updated tons of maps recently, so I'm excited. Yeah, check it out. If you like horror games or if you like puzzle y solve them, games that aren't always guaranteed to be the same game every time. So that's why I like it. It is repetitive.
It does get boring, but not to me.
[01:21:16] Speaker A: All right, so I'll go ahead and jump my last one.
And it's a bias because I'm a Digimon fan. Through all the years in America, at least, I'm not sure about Asian culture and things like that. Pokemon has overshadowed Digimon 100%. So the one I'm going to talk about is Digimon world for the PlayStation 1. It was a game that you could raise a Digimon where everything you did mattered. Feeding it, you had to take it to the bathroom. Losing in battles, winning in battles, all that mattered. And actually evolving it from baby to ultimate. And what made this game so awesome, in my mind, because back in the day, Tamagotchi was, you know, the thing.
[01:22:02] Speaker C: That'S the OG Yep.
[01:22:04] Speaker A: Well, this was like a Tamagotchi in a game. And, you know, the basis of it was build your city. You had to go out and fight other Digimon to recruit them to your city. And eventually you could go to. After you built the city up enough, you could go and actually fight the final boss in it. I love this game. I love Digimon probably more than Pokemon, and I'll take all the heat from that. But in my mind, it's just. It's got more to it than what Pokemon does.
[01:22:29] Speaker C: I like the anime more.
[01:22:31] Speaker A: Anime is great.
[01:22:32] Speaker B: Do love the Digimon anime.
[01:22:35] Speaker A: So this is definitely one I could talk Season one, OG Season two.
This is one I could talk about for a very, very long time. But I'm going to keep it brief because they actually did remake this where you actually had two Digimon, but the concept was still the same, so. But yeah, this is probably my big hitter of the night.
[01:22:59] Speaker B: All right, Mike, take us home. What do you got?
[01:23:01] Speaker C: All right, the last one is.
This was my first thought is as a cult classic game, this game, like, defines my thought on what a cult classic is. It's called Psychonauts.
I don't know if anyone's ever heard of this game.
Everyone I know who's heard of it has loved it.
This game is. You are going. You. You run away from the circus as a. As a child to join the psychic camp because you're a little psychic kid and you gain little psychic powers and it's a platformer and you're voiced by.
The kid's name is Raz, and he's voiced by, like, one of the most nostalgic voice actors for a 90s kid, the millennials. Like, he's the voice of one of the Angry Beavers.
He's. He's got this really rememberable voice. The gameplay is fun, it's quirky, it's. This is double fine at its best. If you know double fine as a company, this is. This is really the game that I think brought them up.
[01:24:04] Speaker D: To give you context of this voice actor for Raz, he's also voiced Zim in Invader Zim and Moxie in Helluva Boss.
[01:24:13] Speaker A: I love both those things.
[01:24:14] Speaker C: Yes. Like, he voice incredibly distinct, great voice acting. But, like, you hear it, you go, I know this. Oh, man. And it's immediate hit of nostalgia and then it's an immediate hit of I'm attached to this person because I love the characters. He's always done and he makes it so fun.
The characters, all of them super interesting. The story goes of weird places because your psychic kids going into people's heads like the. The weirdness of this game is double fine at its best. Psychonauts is just great and you can play it and its sequel on Steam. So do it.
[01:24:54] Speaker A: This one I. I can recall seeing the game case but I never played it.
[01:24:59] Speaker B: Yeah, never. Same for me. I never actually played it but oh huge shame know about it. Like I do know about it.
[01:25:07] Speaker C: If you remember the escapists at all, there was the one guy, the Australian guy. This was his first video Zero Punctuation. Zero Punctuation. This was his first video for Zero Punctuation was trying to get people to.
[01:25:19] Speaker D: Play Psychonauts which by the way he's Yahtzee Croshaw is still making videos. He goes by he's under fully ramblamatic as his brand nowadays.
[01:25:28] Speaker C: Yeah one Yahtzee is still funny. He's actually still one of the game reviewers. That is brutally honest but is sometimes a little bit too opinionated. Psychonauts is just also watch that video. Watch that video for biz for Psychonauts. It's great.
[01:25:43] Speaker B: I think we're gonna end it there.
It's been quite a long one, so appreciate you guys sticking around and I hope you made it through so you can hear all these awesome games. Let us know what you thought. Come over and join us at our discord and tell us what your favorite cult classic game is.
[01:26:01] Speaker D: If you try one of these games we recommended, let us know what you think of it. Did we hit the nail on the head? Did we oversell it? Tell us what you think.
[01:26:09] Speaker B: Yeah, I'd like to know.
I'd like to know. But yeah, I think we're gonna wrap it up there for Jack Soman, for Mike and many names. And also for our special guest, Fuzzy Panda. Oh, well, before we leave, I want to make sure we do a shameless plug of our Twitches.
So Jax, what's your twitch? Where can we find you?
[01:26:29] Speaker D: Twitch TV Jackson. There's going to be a lot of Path of Exile for the next week or two and a lot of Super Metroid. But then it'll be back to League of Legends like normal Mike.
[01:26:39] Speaker C: Well, maybe when I eventually recover because I'm perpetually sick now I'm Twitch tv. Mikeo many names.
[01:26:48] Speaker B: Panda I know does not stream.
Do you have anything that you would like to plug?
[01:26:54] Speaker A: No. If you're lucky enough, you might see me playing League of Legends with one of these other guys and just give me.
[01:27:01] Speaker D: Where's the dealership?
[01:27:01] Speaker C: You can plug the dealership.
[01:27:02] Speaker A: I'm not going to talk to the dealership. Chandler selecting mass in Indiana.
[01:27:08] Speaker B: There you go.
If you need you a nice used Chevy vehicle or other used vehicle, look up Panda at Chandler Select. All right, guys, it's been good. I appreciate everybody coming out tonight. We'll talk to you later. Good night.
[01:27:25] Speaker A: Bye. Bye.
[01:27:26] Speaker C: Good night, everybody.
[01:27:27] Speaker A: Have a good one.